2×
Monthly Main
Teams up to 12. Raiding at any hour.
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Four 2× servers, one rank across all of them.
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Join the Discord and link it to your Steam account. The perks stack on top of whatever your rank already has.
Already in game? Type /discord on any server
for a code, then run /link <code> in Discord. Same result.
The perks run while you are in the Discord — leave and they stop, but points you already earned stay yours. The kit is available on your first join; if you leave the Discord and come back it waits 24 hours from the rejoin.
Discord is also the fastest way to reach an admin — report a player, appeal a ban, or tell us something is broken.
Every player has a 6-character code. Bring a friend, have them enter it, and you are both paid — and referrals stack toward a free rank kit tier each month.
/shop in game and open REFER A FRIENDOne code per person, ever — and never your own. Track your progress and claim milestone rewards with /rewards in game.
A rank you buy applies on every server, and so do your gems and shop points: one balance per Steam account. Blueprints are per server and never wipe on any of them.
2×
Teams up to 12. Raiding at any hour.
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2×
The same 2× month as the flagship, with one difference that matters: your base cannot be opened while your team is asleep.
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2×
Everything one of you researches, all of you get. Teams up to eight, and a fresh map weekly.
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2×
Team size is capped at three. Raiding at any hour.
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Maps wipe. Blueprints do not, on any server, ever.
Nodes, pickups, quarries, survey charges and the excavator all run at the server’s own rate, and so do scrap, crafting and smelting. Each server’s rate is on its card above.
Rust itself refuses an invite past the cap, so the cap is not a rule anybody has to report.
Buy a rank once and it applies everywhere you play — the perks, the kits and the craft speed follow you between servers.
Attacks are dealt with before they ever reach the game.
Kits, a points shop, player-to-player trading, a build remover and faster crafting by rank. Stack sizes are raised: 4,000 on wood, stone, scrap, sulfur and metal, 8,000 on charcoal.
On the 2× Monthly · No Offlines, raiding is permitted only inside a
fixed evening window. Outside it, raid damage against other players' bases is
refused. Inside it, a base whose defenders are all offline takes half
explosive damage. Type /raid in game for the live status and the
exact hours.
Building privilege overrides the window. You can demolish, remodel or clear your own base at any hour, and so can anyone on your cupboard.
Deployed defences can be destroyed around the clock, so nobody can use the blocked window to park a turret where it grieves you.
Explosive damage is halved for the last 30 minutes of the window.
Any method — and that includes lag machines and door-camping a logged-off base until the window opens.
/auth is a menu for managing your own base and the people you play with. Place a tool cupboard or a turret and your team is authorised automatically, turrets included — so your own base does not shoot your own people. Someone who joins your team later is authorised once they walk into the base.
It only ever applies to the people you brought into your team. Everything else is plain Rust.
Rockets, C4, satchels and explosive ammo are not for sale in any shop, in
either currency, at any price, and they appear in no purchasable kit.
Explosives are crafted or looted.
Kits sell guns and armour. No purchase opens somebody else’s base.
| Rank | Price | Points rate | Craft speed | /remove | Kit |
|---|---|---|---|---|---|
| Free | — | 60/hr | 2× | 1 / 5 min | Starter, build, food, salvaged |
| MVP | $10 | 75/hr | 4× | 2 / 5 min | MVP kit, every 36 h |
| Premium | $20 | 90/hr | 4.8× | 3 / 5 min | Premium kit, every 36 h |
| Champion | $40 | 105/hr | 5.6× | 4 / 5 min | Champion kit, every 36 h |
| Elite | $60 | 120/hr | 6.4× | 5 / 5 min | Elite kit, every 36 h |
| Legend | $100 | 150/hr | 8× | 6 / 5 min | Legend kit, every 36 h |
/remove column reads as “pieces per window / cooldown”. The 5-minute cooldown is the same for every rank — rank buys pieces, not a shorter wait. Craft speed figures are a 2× server’s; each rank is the same multiple of whatever craft rate its server runs. Ranks stack downward — a Legend also holds everything below it, and applies on every server.
| /shop | Spend points and gems |
| /kit | Claim free and rank kits |
| /raid | Raid window status and hours, on the 2× Monthly · No Offlines |
| /trade | Safe player-to-player trading |
| /remove | Hammer back your own builds |
| /playtime | Time played and points earned |
| /chat | Pick the colour your name shows in chat — free for everyone. Ranks can show or hide their tag here too. |
| /info | Server info panel |
On the 2× Monthly · No Offlines: only inside the daily evening window. Outside those hours the server refuses raid damage against your base, and inside it an offline base takes half explosive damage. Type /raid in game for the live status.
On the 10× PVE · Events server: no raiding.
On Monthly Main, Weekly · Shared BPs and Weekly · Solo/Duo/Trio: raiding is open at any hour.
Monthly servers wipe on the first Thursday of each month, when Facepunch's forced wipe lands, and by 20:00 UTC at the latest. Weekly servers wipe Wednesday 00:00 UTC, which is Tuesday evening in North America, and on force-wipe weeks they wipe that Thursday instead. Each server’s cadence is on its card above. Blueprints are never wiped.
Ranks buy convenience — a periodic kit, faster crafting, a better points rate, more build removals. What money cannot buy is a raid: no explosive is sold in any shop or kit, at any price, in either currency. You can buy a head start. You cannot buy your way through somebody's wall.
By playing. Every hour on the server pays out, and higher ranks earn at a better rate. Points can also be bought in the store; bought and earned points buy the same things.
Ranks are attached to your Steam account and persist across every wipe, on every server — they never expire. So do your blueprints. Everything you built and carried does not.
You get a signal to throw wherever you want it. A cargo plane flies in and drops the vehicle by parachute right onto your smoke.